Thursday, 1 November 2012

Eco-system








Vue - Eco system

I was testing vue's powerful Eco-system.It can handle billion of polygons. That's the main reason we use Vue at Arc to create forest and foliage.
I found that vue is best for creating distance trees and ecosystems and not much for close up and creating hero assets.
I was able to paint an entire forest in couple of minutes. The results are fast however the renders could be long. The only downside of using Eco-system is getting flickering renders. which are paint to tweak.
I rendered all these shots straight out of vue however I can export them to Maya and or 3Ds max to get better lighting and control flicker.
As an artist not only I had total control over painting but it's actually fun. I can use vue's default vegetation or tweak and create library of assets.



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